Gambaran Konsep Diri Pemain Online sel Jenis Massively Multiplayer Online Role Playing Game (MMORPG)

Ricky, Fabianus (2009) Gambaran Konsep Diri Pemain Online sel Jenis Massively Multiplayer Online Role Playing Game (MMORPG). Skripsi thesis, Universitas Tarumanagara.

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Abstract

MMORPG (Massively Multiplayer Online Role Playing Game) is a online game genre which popular throughout the world. MMORPG popularity enjoyed by the individuals who enter the young adult. In MMORPG players can choose and set up a fictional character in accordance with himself or herself. According to theory presented by Fitts, self-concept is assessment of the individual against himself or herself, which can affect his or her behavior in interacting with other people. The objective of this research is to get a description of the self-concept 0n MMORPG’s online game player. The instrument of this research is questionaire given to 403 online game players with the age range 20-40 years. The data has been collected is processed by using SPSS (Statistical Program for Social Science) 17.0 software. The Result is dimensions of internal and external dimensions of the self-concept MMORPG’s online game player tend to be high.

Item Type: Thesis (Skripsi)
Uncontrolled Keywords: Self-concept, Young Adult, Online Game
Subjects: Skripsi/Tugas Akhir > Fakultas Psikologi
Divisions: Fakultas Psikologi > Psikologi
Depositing User: Admin Fakultas Psikologi
Date Deposited: 06 Feb 2019 03:47
Last Modified: 06 Feb 2019 03:47
URI: http://repository.untar.ac.id/id/eprint/10133

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