Djafar, Jordy (2016) Perancangan Vidio Promotional Lockdown Indonesia. Skripsi thesis, Universitas Tarumanagara.
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Abstract
The work of this thesis back ground with the development of real life games escape room in indonesia. This game is very liked by people especially adolescents and adults. By become it's a lot of games companies both from within and outside the country vying to create game-themed room escape is concept differend story an creative in accourdance with the appeal of each customer. One of the gamers in singapore recently opened one of the gamers that have the comcept of escape room numed lockdown has the comcept of a good story and interesting to create a writer interested in the theme of this being the final task writer.
Item Type: | Thesis (Skripsi) |
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Subjects: | Skripsi/Tugas Akhir Skripsi/Tugas Akhir > Fakultas Seni Rupa dan Desain |
Divisions: | Fakultas Seni Rupa dan Desain > Desain Komunikasi Visual |
Depositing User: | TDI Family perpus |
Date Deposited: | 08 Jun 2021 12:51 |
Last Modified: | 08 Jun 2021 12:51 |
URI: | http://repository.untar.ac.id/id/eprint/30824 |
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